MapRaiders
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Live in the game · coins only

Shop

The shop: card packs for coins you earn by playing

Everything in the shop costs coins, and coins are earned by playing: new ground, won duels, tasks and the season pass. There is nothing to buy with money. Whatever the shop carries is the same card anyone can earn, never a stronger one.

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A stack of MapRaiders cards, face down
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On the shelf

What the shop carries

A pack stays sealed until you open it, so nobody knows beforehand which cards are inside. Before you buy, the shop shows what a pack can hold, and different kinds of packs cost different amounts of coins.

The rule

Never for sale

What the shop never sells

Whatever the shop carries, the walking and the playing stay yours. That is why there is no pay-to-win in MapRaiders.

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Season pass

A commander waits at the end of the season pass

Every card release opens a season, a chapter of The Collision. The season pass runs through the whole season and fills as you play: finds, laps, territory, duels, daily tasks and weekly missions.

Along the way it pays out cards, packs, coins, looks and vehicles, and at its end waits a pack that always holds a commander. No purchase skips a step.

  1. Daily tasksShort goals for every day
  2. Weekly missionsEach one gives a pack
  3. Season tasksBigger goals for the whole season
  4. VehiclesBike, car, plane and fighter jet
  5. FinaleA pack that always holds a commander
A king on his throne in Hell, in bronze armour under a torn red cloak
This season A king who holds his own court in Hell

Each season brings its own commanders, and its cards carry their story. One of them waits at the end of the season pass.

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Opening a pack

One card at a time, in the light

You open a pack card by card. Tilt your phone or move the mouse, and the foil follows the light.

Swipe a card away for the next one or reveal them all at once, and see the whole pull at the end.

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Where packs come from

Packs come from playing

The shop is only one way to packs. Most of them come from what you do anyway: walking, dueling and finishing your tasks.

  1. Shop

    Bought with coins you earned by playing.

  2. Tasks and missions

    Daily tasks and every finished weekly mission give packs.

  3. Season pass

    Packs along the way, and a commander at the end.

  4. Finds and challenges

    Card finds on the map and deck building challenges for spare cards.

Next

Played and walked. Never bought stronger.

Live in the browser. Something new arrives every week.